Search the Community
Showing results for tags 'mobile'.
-
Expected to debut March 2017.
-
A newly disclosed vulnerability could allow attackers to seize control of mobile phones and key parts of the world's telecommunications infrastructure and make it possible to eavesdrop or disrupt entire networks, security experts warned Tuesday. The bug resides in a code library used in a wide range of telecommunication products, including radios in cell towers, routers, and switches, as well as the baseband chips in individual phones. Although exploiting the heap overflow vulnerability would require great skill and resources, attackers who managed to succeed would have the ability to execute malicious code on virtually all of those devices. The code library was developed by Pennsylvania-based Objective Systems and is used to implement a telephony standard known as ASN.1, short for Abstract Syntax Notation One. "The vulnerability could be triggered remotely without any authentication in scenarios where the vulnerable code receives and processes ASN.1 encoded data from untrusted sources," researchers who discovered the flaw wrote in an advisory published Monday evening. "These may include communications between mobile devices and telecommunication network infrastructure nodes, communications between nodes in a carrier's network or across carrier boundaries, or communication between mutually untrusted endpoints in a data network." View the full article
-
Apple’s iTunes App Store is home to over 1.5 million apps and Google Play hosts over 2 million, but the number of apps that actually get installed and used on consumers’ devices is still quite small. We already knew that people only interacted with a small handful of third-party apps on a regular basis, and now, according to a new study on mobile app usage, we learn that about one in four mobile users only use an app once. Based on data from analytics firm Localytics, and its user base of 37,000 applications, user retention has seen a slight increase year-over-year from 34 percent in 2015 to 38 percent in 2016. However, just because this figure has recovered a bit, that doesn’t mean the numbers are good. Instead, what this indicates is that 62 percent of users will use an app less than 11 times. View the full article
-
By now, usage caps on both fixed and wireless networks have grown increasingly common. And while broadband carriers are endlessly looking toward caps and zero rating for a competitive and financial advantage, overlooked is the fact that a huge amount of a user's monthly bandwidth allotment is now being eroded by good old advertising. How much? According to a new study by Enders Analysis, anywhere from 18% to 79% of your monthly data bucket can go toward delivering advertising. Previous studies had pegged this between 10% and 50%. Looking at individual page elements, between the ads and the Javascript used sometimes to deliver them, this data consumption can be substantial: View the full article
-
Mobile networks in Europe plan to start blocking online ads to target Google’s stranglehold on digital ad revenue, according to a report in the Financial Times. The newspaper says that “several” carriers have installed ad-blocking software — developed by an Israeli company called Shine — in their data centers, and plans are afoot to switch the technology on by the end of the year. The software stops most ads from loading, though “in-feed” ads like the ones you find on Twitter or Facebook aren’t affected. Citing a source at one European carrier, the report suggests that the network will introduce an opt-in ad-free service initially, but is also considering extending it to its entire network automatically. It’s not clear whether this would be a paid or free offering, but ultimately it’s designed to target the major online ad companies such as Google. View the full article