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PC manufacturer Alienware has clarified an earlier report that its upcoming Steam Machine cannot be upgraded by users. Owners will not be locked out of modding, the company has now explained, but making alterations to the hardware will not be "easy". "Enabling customers the opportunity to upgrade components has been a core tenet for Alienware since the company was founded, and that remains true today," Alienware boss Frank Azor explained to Eurogamer in a statement today. "The Alienware Steam Machine, announced at CES, is designed to deliver a great gaming experience in the living room and we will enable customers to upgrade components. Considering we've purposefully designed the Alienware Steam Machine to be smaller than the latest generation consoles, upgrading the internal components will not be as easy as compared to other platforms, such as the Alienware X51, but we will not prevent a customer from upgrading." Azor's comments take a different tack than his position earlier this week when he claimed that, for Alienware's Steam Machine, "there will be no customisation options, you can't really update it." Nevertheless, Azor reiterated his earlier comment that users who are interested in heavily modding their hardware would be better off buying one of the company's more conventional models. "If a customer is interested in modding and upgrading their rig on a regular basis, then we recommend the Alienware X51," he said. "Enabling easy upgradeability was a critical design requirement for the X51. It includes features such as single screw access to all internal components, and easy-to-remove ODD, HDD, graphics, etc. "We feel we have multiple options for customers based on their individual needs. If a gamer wants more freedom to upgrade, we have the X51. If they would prefer a smaller, more console-like system, we will offer the Alienware Steam Machine." A Steam Machine is expected to cost around the same price as a new generation console. The range will be updated with fresh hardware every year. View the full article
A new way to play your entire Steam library from the sofa. Join the Steam hardware beta and help us shape a new generation of gaming. A different kind of gamepad We set out with a singular goal: bring the Steam experience, in its entirety, into the living-room. We knew how to build the user interface, we knew how to build a machine, and even an operating system. But that still left input â€” our biggest missing link. We realized early on that our goals required a new kind of input technology â€” one that could bridge the gap from the desk to the living room without compromises. So we spent a year experimenting with new approaches to input and we now believe weâ€™ve arrived at something worth sharing and testing with you. Complete catalog The Steam Controller is designed to work with all the games on Steam: past, present, and future. Even the older titles in the catalog and the ones which were not built with controller support. (Weâ€™ve fooled those older games into thinking theyâ€™re being played with a keyboard and mouse, but weâ€™ve designed a gamepad thatâ€™s nothing like either one of those devices.) We think youâ€™ll agree that weâ€™re onto something with the Steam Controller, and now we want your help with the design process. View the full article