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Frets on Fire 1.3.110


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Frets on Fire 1.3.110

License: Freeware

File Size: 33.3 MB ( Full version Installer ) / 36.8 MB ( Full version ZIP archive )

Operating Systems: Windows 98/Me/2000/XP

HomePage / Downloads: http://fretsonfire.sourceforge.net/

Screenshots: http://fretsonfire.sourceforge.net/screenshots/

How to play the game: http://fretsonfire.sourceforge.net/documentation/howto/

About the game

Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible.


Unique inverted keyboard gameplay style

Support for guitar controllers and generic joysticks

Includes a song editor for making your own tunes

Compete with others on the World Charts

Hundreds of songs composed by the community

Supports importing Guitar Hero™ I and Guitar Hero™ II songs

Multiplatform; runs on Windows™, Linux®, Mac OS X™ and FreeBSD®

Open source, full Python source code available


128 MB of RAM

A fairly fast OpenGL graphics card with decent drivers

Windows:Direct X compatible sound card

Linux:SDL compatible sound card; SDL library installed

Mac OS X: Intel processor


Frets on Fire was created as an entry to the Assembly 2006 Game Development Competition by Unreal Voodoo, http://www.unrealvoodoo.org/projects/ It placed first in the competition.

Importing Guitar Hero™ songs

The game has a built-in importer for the songs in Guitar Hero™ I and II by RedOctane. To use it, you'll need to have the game DVD, at least 500 megabytes of free disk space and a lot of patience.

You'll also need to have the OGG Vorbis command line compressor installed. In Linux, you can usually get it in a package called vorbis-tools. In Windows, copy the encoder (oggenc.exe) into the game directory.

The importer can be started by choosing Song Editor in the main menu, followed by "Import Guitar Hero Songs". The importer will ask you the path to where the game files can be found. Usually this is just the driver letter of your DVD drive, e.g. 'D:'.

After you have entered the correct path, the importer will start ripping the songs. Note that this will take a very long time. For example, on a 1.8 GHz Pentium M laptop with 2 gigabytes of RAM the process took about 4 hours. It is recommended that you run the game in windowed mode so that you can leave the importer running in the background and do other things while it's doing its magic.

Once the importer is finished, you'll find the songs in the regular song selector. Note that if you abort the importer midway, it will mostly pick up where it left off when you run it again.

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